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3D Keyblade

Originally modeled during my first year at the College of the North Atlantic, I revisited this Keyblade to improve the geometry, refine the model, and develop updated textures. The texturing was completed in Substance 3D Painter and 3DCoat Textura, with the final renders produced in Autodesk Maya.

This concept art was used as the primary reference for the project. I studied the design to accurately recreate the Keyblade in 3D while preserving its iconic silhouette and intricate details.

This concept art was used as the primary reference for the project. I studied the design to accurately recreate the Keyblade in 3D while preserving its iconic silhouette and intricate details.

Wireframe

Wireframe

Textures

Textures